Devlog #1 - A fresh start
Hello and welcome to the first official devlog for my game Rockshaw Meadows.
Art from Jamie Brownhill.
Rockshaw Meadows is a cozy farming rpg, with elements of cooking, crafting and exploration. It's a journey through storytelling I've wanted to do for ages. Inspired by games like Stawdew Valley, Harvest Moon and similar, the setting will feel familiar but different to players.
I don't have much in the way of visual progress to demonstrate here yet, because the past two weeks I've been setting up the basics, re-learning the Godot Engine and trying to figure out what direction I wanted to go in for my first game.
Of course the dreams went wild and I considered multiplayer support but I think for the initial vertical slice I'm working on, multiplayer can wait.
Here's what I've worked on over the last two weeks:
- Adding a basic player
- Getting some tools in place (hoe, watering can) that function.
- Planting some basic crops
- A day night cycle, with support for seasons, and speeding/slowing time for dev purposes.
- Limiting planting to certain tiles
- Adding a developer console to make debugging and building the game easier.
I'm building the game in Godot 4.3 and I'm super excited to see the changes from Godot 4 and below.
Stay tuned for more updates!
Rockshaw Meadows
The farm is yours. The adventure is waiting.
Status | In development |
Author | afomera |
Genre | Simulation |
Tags | Farming |
Comments
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This sounds awesome Andrea!! I can't wait to see where you take this! <3
thanks! I'm super excited to make progress!